From 0735c4f967f3951b70c5dc2057cd7c8b2bced4de Mon Sep 17 00:00:00 2001 From: unittensor Date: Tue, 14 May 2024 20:14:21 -0400 Subject: [PATCH] Use `__GoToFloor` instead of `__MovingHeartbeat` for the stop button --- src/server/main/Elevators/Otis1960/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/main/Elevators/Otis1960/init.lua b/src/server/main/Elevators/Otis1960/init.lua index 9bbc1d6..c27b69d 100644 --- a/src/server/main/Elevators/Otis1960/init.lua +++ b/src/server/main/Elevators/Otis1960/init.lua @@ -214,7 +214,7 @@ local function HookButtons(self: ClassConstructor, ButtonNameType: Enums.ButtonT else (ButtonTree.Inst :: BasePart).Position-=Vector3.new(0,0,.05) - self:__MovingHeartbeat(ElevatorGoingUpDirection(Attributes.CurrentFloor.Value, Attributes.GoalFloor.Value)) + self:__GoToFloor(Leveling[Attributes.CurrentFloor.Value], ElevatorGoingUpDirection(Attributes.CurrentFloor.Value, Attributes.GoalFloor.Value)) self.BoxAlignPosition.MaxVelocity = Elevator.MaxVelocity end end)