buttons need big refactored and working hall floor displays

This commit is contained in:
2024-05-10 01:00:02 -04:00
parent 1aac88b3b4
commit 17193ac908
10 changed files with 314 additions and 267 deletions

View File

@@ -44,12 +44,9 @@ export type MovingObjectsConstructor = ClassConstructor
local MovingObjects = {} :: Impl_Constructor
MovingObjects.__index = MovingObjects
local Storage: ReplicatedStorage = game:GetService("ReplicatedStorage")
local Tween = require(Storage:WaitForChild("Tween"))
local Easing = require(Storage:WaitForChild("Algebra"))
function MovingObjects.constructor(InstanceTree)
local self = InstanceTree :: Constructor_Return_Props
self.MachineRoom._CFrame.PulleyCFrame = InstanceTree.MachineRoom.Pulley.CFrame
self.MachineRoom._CFrame.Pulley2CFrame = InstanceTree.MachineRoom.Pulley2.CFrame
self.MachineRoom._CFrame.GovernorCFrame = InstanceTree.MachineRoom.Governor.CFrame