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Tag removal and new serverside structure
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@@ -9,9 +9,9 @@ local HealthSettings = require(UI:WaitForChild("Health"))
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local CoreGuis = require(script:WaitForChild("CoreGuis"))
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local Mouse = require(script:WaitForChild("Mouse"))
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local Players: Players = game:GetService("Players")
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local Players: Players = game:GetService("Players")
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local Storage: ReplicatedStorage = game:GetService("ReplicatedStorage")
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local RS: RunService = game:GetService("RunService")
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local RS: RunService = game:GetService("RunService")
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local ClientStorage = Storage:WaitForChild("Client")
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local LoadCompleted = ClientStorage:WaitForChild("LoadingComplete")
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