Tag removal and new serverside structure

This commit is contained in:
2024-03-03 02:34:59 -05:00
parent a3a8720c91
commit 1af1c6919e
15 changed files with 72 additions and 88 deletions

View File

@@ -1,53 +0,0 @@
--!optimize 2
--!native
--!strict
local function Sky(): Sky
local SkyBox = Instance.new("Sky")
SkyBox.MoonAngularSize = 8
SkyBox.MoonTextureId = "rbxassetid://62326944"
SkyBox.SkyboxBk = "rbxassetid://9544505500"
SkyBox.SkyboxDn = "rbxassetid://9544547905"
SkyBox.SkyboxFt = "rbxassetid://9544504852"
SkyBox.SkyboxLf = "rbxassetid://9544547694"
SkyBox.SkyboxRt = "rbxassetid://9544547542"
SkyBox.SkyboxUp = "rbxassetid://9544547398"
SkyBox.SunTextureId = "rbxassetid://5392574622"
SkyBox.StarCount = 200
SkyBox.SunAngularSize = 9
return SkyBox
end
local function Atmosphere(): Atmosphere
local Atmosp = Instance.new("Atmosphere")
Atmosp.Density = .25
Atmosp.Offset = 0
Atmosp.Color = Color3.fromRGB(199, 199, 199)
Atmosp.Decay = Color3.fromRGB(106, 112, 125)
return Atmosp
end
local function Clouds(): Clouds
local _Clouds = Instance.new("Clouds")
_Clouds.Cover = .7
_Clouds.Density = .15
_Clouds.Color = Color3.fromRGB(180,180,180)
return _Clouds
end
export type exports = {
Sky: () -> Sky,
Atmosphere: () -> Atmosphere,
Clouds: () -> Clouds,
}
local export: exports = {
Sky = Sky,
Atmosphere = Atmosphere,
Clouds = Clouds
}
return export

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@@ -2,20 +2,25 @@
--!native
--!strict
local Otis1960_main = {}
Otis1960_main.__index = Otis1960_main
local Elevator = script.Parent
local Elevators = (Elevator :: Instance).Parent
local Elevators = Elevator.Parent
local RS = game:GetService("ReplicatedStorage")
local Tags = require(RS:WaitForChild("Tags"))
local Leveling = require(Elevators:WaitForChild("Leveling"))
local Doors = require(Elevator:WaitForChild("Doors"))
local TagsModule = require(RS:WaitForChild("Tags"))
local Leveling = require(Elevators:WaitForChild("Leveling"))
local Doors = require(Elevator:WaitForChild("Doors"))
local ElevatorMover = require(Elevators:WaitForChild("Mover"))
local ElevatorBox_1960 = Tags.ElevatorMover_1960
local ElevatorBox = Tags.ElevatorMover_1960 :: BasePart
local ElevatorDoor1 = Tags.ElevatorDoor_1960_1 :: BasePart
local ElevatorDoor2 = Tags.ElevatorDoor_1960_2 :: BasePart
local Tags = TagsModule.constructor().Exports
local ElevatorBox_1960 = Tags.ElevatorMover_1960
local ElevatorBox = Tags.ElevatorMover_1960 :: BasePart
local ElevatorDoor1 = Tags.ElevatorDoor_1960_1 :: BasePart
local ElevatorDoor2 = Tags.ElevatorDoor_1960_2 :: BasePart
local ElevatorDoorSensor = Tags.ElevatorDoor_Sensor_1960 :: Folder
local ElevatorBoxStartPos = ElevatorBox_1960.Position
@@ -44,4 +49,6 @@ print("[DEBUG]: Tags:",Tags)
-- ElevatorDoors:Opening(true)
-- task.wait(2)
-- ElevatorDoors:Opening(false)
-- end
-- end
return Otis1960_main

View File

@@ -3,9 +3,6 @@
--!strict
local Lighting = game:GetService("Lighting")
local Terrain = workspace:WaitForChild("Terrain")
local Sky = require(script:WaitForChild("Sky"))
type LightingProps = { [string]: Color3 | number | boolean | string }
@@ -33,9 +30,6 @@ export type Effects = {
}
return function(): Effects
Lighting:ClearAllChildren()
Terrain:ClearAllChildren()
--VFX Effects for later
local ColorCorrection = Instance.new("ColorCorrectionEffect")
ColorCorrection.Parent = Lighting
@@ -49,10 +43,6 @@ return function(): Effects
end
end
Sky.Sky().Parent = Lighting
Sky.Atmosphere().Parent = Lighting
Sky.Clouds().Parent = Terrain
return {
ColorCorrection = ColorCorrection
}

View File

@@ -7,9 +7,16 @@ local Lighting_Stuff = require(script:WaitForChild("Lighting"))
local Workspace_Stuff = require(script:WaitForChild("Workspace"))
local StarterPlayer_Stuff = require(script:WaitForChild("StarterPlayer"))
local RS = game:GetService("RunService")
local RS = game:GetService("RunService")
local Storage = game:GetService("ReplicatedStorage")
local TagsModule = require(Storage:WaitForChild("Tags"))
local TagsConstructor = TagsModule.constructor()
local Tags = TagsConstructor.Exports
print("[DEBUG] Tags=", Tags)
local Elevators = script:WaitForChild("Elevators")
local ServerStorage = Storage:WaitForChild("Server")
local EditorEntities = Instance.new("BindableFunction")
@@ -24,4 +31,6 @@ Workspace_Stuff()
EditorEntities.OnInvoke = function(): HideEditorEntities.Entities
return StudioEntities.IndexedEntities
end
end
TagsConstructor:Nuke()