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https://github.com/unixtensor/Roblox-Elevator-Game.git
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Tag removal and new serverside structure
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@@ -12,15 +12,16 @@ export type KeyBindMap = {
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[Enum.KeyCode]: (KeyPressed: Enum.KeyCode) -> ()
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}
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}
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export type InputBegan = RBXScriptConnection
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export type InputEnded = RBXScriptConnection
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type CallbackFunction = () -> ()
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type BindConstructor = {
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BindMap: KeyBindMap,
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InputBegan: InputBegan,
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InputEnded: InputEnded
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}
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export type InputBegan = RBXScriptConnection
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export type InputEnded = RBXScriptConnection
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type CallbackFunction = (KeyPressed: Enum.KeyCode) -> ()
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local UIS = game:GetService("UserInputService")
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function BindLink.constructor(gameProcessing: boolean) --Allow multiple bindings of the same keys, no overwrites
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