Giant refactoring of how the client and server character is handled

This commit is contained in:
2024-04-19 23:08:02 -04:00
parent dbda8f9ca6
commit 4baf7bff51
15 changed files with 271 additions and 213 deletions

View File

@@ -1,9 +1,5 @@
{
"name": "ElevatorGame",
"globIgnorePaths": [
"**/package.json",
"**/tsconfig.json"
],
"tree": {
"$className": "DataModel",
"ReplicatedStorage": {
@@ -12,7 +8,7 @@
},
"ServerScriptService": {
"$className": "ServerScriptService",
"rapid-Server": {
"rapid/server": {
"$className": "Actor",
"$path": "src/server"
}
@@ -25,19 +21,12 @@
"$className": "StarterPlayer",
"StarterPlayerScripts": {
"$className": "StarterPlayerScripts",
"rapid-PlayerRoot": {
"rapid/client": {
"$className": "Actor",
"Player": {
"$path": "src/client/Player"
}
}
},
"StarterCharacterScripts": {
"$className": "StarterCharacterScripts",
"rapid-CharacterRoot": {
"$className": "Actor",
"$path": "src/client/Character"
}
}
}
}