Tag service module

This commit is contained in:
2024-04-12 01:27:06 -04:00
parent 53e383cbb1
commit 5556006c83
6 changed files with 144 additions and 95 deletions

View File

@@ -17,7 +17,7 @@ type Impl_Constructor = {
constructor: Constructor_Fun,
Get: (Tags: Tags.TagsConstructor, Model: Enums.ElevatorValues) -> Lanterns,
--Class functions
__Activate: (self: ClassConstructor, EnabledState: boolean, IsDirectionLantern: boolean, Lantern: Lantern) -> (),
Activate: (self: ClassConstructor, EnabledState: boolean, IsDirectionLantern: boolean, Lantern: Lantern) -> (),
DirectionUp: (self: ClassConstructor, Enabled: boolean) -> (),
DirectionDown: (self: ClassConstructor, Enabled: boolean) -> (),
Toggle: (self: ClassConstructor, Enabled: boolean, Floor: number) -> (),
@@ -79,49 +79,9 @@ function Lanterns.constructor(MainDisplay, ChimeDirectionID, ChimeLandingID, Lan
}, Lanterns)
end
function Lanterns.Get(Tags, Model)
local Lanterns = {} :: Lanterns
for TagName: string, Inst: TagProduct in Tags.__export do
local Split = TagName:split('_')
if Split[1] == Model and Split[2] == "DirectionIndicator" then
local Floor = tonumber(Split[3])
if Floor then
if not Lanterns[Floor] then
Lanterns[Floor] = {
Inst = Inst :: BasePart,
Light = (Inst :: BasePart).Parent:FindFirstChild("Light") :: BasePart?,
Played = false
}
else
warn(`Lanterns: Floor "{tostring(Floor)}" was already wrote while parsing`)
end
else
if Split[3] == "Up" then
Lanterns.Up = {
Inst = Inst :: BasePart,
Light = (Inst :: BasePart).Parent:FindFirstChild("Light") :: BasePart?,
Played = false
}
elseif Split[3] == "Down" then
Lanterns.Down = {
Inst = Inst :: BasePart,
Light = (Inst :: BasePart).Parent:FindFirstChild("Light") :: BasePart?,
Played = false
}
else
warn(`Lanterns: Unknown type paired with "DirectionIndicator", {Split[3]}`)
end
end
end
end
return Lanterns
end
local LanternLight = Tween.constructor(TweenInfo.new(1))
function Lanterns:__Activate(EnabledState, IsDirectionLantern, Lantern)
function Lanterns:Activate(EnabledState, IsDirectionLantern, Lantern)
local Tween = LanternLight:Start(Lantern.Light, {
Color = EnabledState and self.Colors.Active or self.Colors.Off
})
@@ -140,11 +100,11 @@ end
function Lanterns:Reset()
self.LanternsMap.Up.Played = false
self.LanternsMap.Down.Played = false
self:__Activate(false, true, self.LanternsMap.Up)
self:__Activate(false, true, self.LanternsMap.Down)
self:Activate(false, true, self.LanternsMap.Up)
self:Activate(false, true, self.LanternsMap.Down)
for n: number = 1, #self.LanternsMap do
self:__Activate(false, false, self.LanternsMap[n])
self:Activate(false, false, self.LanternsMap[n])
self.LanternsMap[n].Played = false
end
end
@@ -152,14 +112,14 @@ end
function Lanterns:DirectionUp(Enabled)
if not self.LanternsMap.Up.Played then
self.LanternsMap.Up.Played = true
self:__Activate(Enabled, true, self.LanternsMap.Up)
self:Activate(Enabled, true, self.LanternsMap.Up)
end
end
function Lanterns:DirectionDown(Enabled)
if not self.LanternsMap.Down.Played then
self.LanternsMap.Down.Played = true
self:__Activate(Enabled, true, self.LanternsMap.Down)
self:Activate(Enabled, true, self.LanternsMap.Down)
end
end
@@ -167,7 +127,7 @@ function Lanterns:Toggle(Enabled, Floor)
local f = self.LanternsMap[Floor]
if not f.Played then
f.Played = true
self:__Activate(Enabled, false, f)
self:Activate(Enabled, false, f)
end
end