rename everything to .luau extension

This commit is contained in:
2024-07-17 17:19:19 -04:00
parent 5eda5f0ce7
commit a014ca97c2
57 changed files with 17 additions and 17 deletions

View File

@@ -0,0 +1,102 @@
--!optimize 2
--!native
--!strict
local Camera = {}
Camera.__index = Camera
Camera.FOV = {
Default = 70,
Zoomed = 30,
}
Camera.FOV.Speed = {
In = 0.3,
Out = 0.4
}
Camera.VignetteEnabled = true
Camera.CrosshairEffect = true
Camera.EffectsEase = Enum.EasingStyle.Quad
local Storage = game:GetService("ReplicatedStorage")
local Tween = require(Storage:WaitForChild("Tween"))
local ZoomTween = Tween.constructor()
local VignetteTween = Tween.constructor()
function Camera.constructor(CurrentCamera: Camera, Player: Player)
return setmetatable({
Camera = CurrentCamera,
Player = Player,
}, Camera)
end
function Camera:FirstPerson()
self.Player.CameraMode = Enum.CameraMode.LockFirstPerson
end
function Camera:ThirdPerson()
self.Player.CameraMode = Enum.CameraMode.Classic
end
--damn...
type Vignette = any
type Crosshair = any
function Camera:ZoomIn(Vignette: Vignette?, Crosshair: Crosshair?)
ZoomTween:Start(self.Camera, {
FieldOfView = Camera.FOV.Zoomed
}, TweenInfo.new(Camera.FOV.Speed.In, Camera.EffectsEase))
if Camera.VignetteEnabled then
if Vignette then
Vignette.Screen.Enabled = true
VignetteTween:Start(Vignette.Icon, {
ImageTransparency = 0
}, TweenInfo.new(Camera.FOV.Speed.In, Camera.EffectsEase))
else
warn("Camera: no Vignette object was provided for the camera", debug.traceback())
end
end
if Camera.CrosshairEffect then
if Crosshair then
VignetteTween:Start(Crosshair.Icon, {
ImageTransparency = .9
}, TweenInfo.new(Camera.FOV.Speed.In, Camera.EffectsEase))
else
warn("Camera: no Crosshair object was provided for the camera", debug.traceback())
end
end
end
function Camera:ZoomOut(Vignette: Vignette?, Crosshair: Crosshair?)
ZoomTween:Start(self.Camera, {
FieldOfView = Camera.FOV.Default
}, TweenInfo.new(Camera.FOV.Speed.Out, Camera.EffectsEase))
if Camera.VignetteEnabled then
if Vignette then
Vignette.Screen.Enabled = true
VignetteTween:Start(Vignette.Icon, {
ImageTransparency = 1
}, TweenInfo.new(Camera.FOV.Speed.Out, Camera.EffectsEase))
else
warn("Camera: no Vignette object was provided for the camera", debug.traceback())
end
end
if Camera.CrosshairEffect then
if Crosshair then
VignetteTween:Start(Crosshair.Icon, {
ImageTransparency = 0
}, TweenInfo.new(Camera.FOV.Speed.In, Camera.EffectsEase))
else
warn("Camera: no Crosshair object was provided for the camera", debug.traceback())
end
end
end
return Camera