rename everything to .luau extension

This commit is contained in:
2024-07-17 17:19:19 -04:00
parent 5eda5f0ce7
commit a014ca97c2
57 changed files with 17 additions and 17 deletions

File diff suppressed because one or more lines are too long

View File

@@ -271,8 +271,6 @@ function Elevator.constructor(TagsConstructor, ButtonsTags, LanternsTags, Landin
return ClassConstructor
end
local CurrentFloor = Attributes.CurrentFloor.Value
local function CheckFloorQueue(self: ClassConstructor)
if self.RelayAlgorithmConstructor.__FloorQueue[1] ~= Attributes.CurrentFloor.Value then
elevatorwarn("The floor queue first index did not match the elevator's current floor, CurrentFloor=", Attributes.CurrentFloor.Value, "FloorQueue[1]=", self.RelayAlgorithmConstructor.__FloorQueue[1])
@@ -290,16 +288,15 @@ end
local function CabTraveling(self: ClassConstructor, deltaTime: number, LevelVec3: number, ElevatorGoingUp: boolean)
local Elevator_Position = self.ElevatorBox_1960.Position
local Between_Levels = LevelingModule.LevelingBetween[CurrentFloor]
local Between_Levels = LevelingModule.LevelingBetween[Attributes.CurrentFloor.Value]
if ElevatorGoingUp then
--Detecting between the floors
if Elevator_Position.Y>=Between_Levels then
local PreviousFloor = CurrentFloor
CurrentFloor+=1
Attributes.CurrentFloor.Value = CurrentFloor
local PreviousFloor = Attributes.CurrentFloor.Value
Attributes.CurrentFloor.Value+=1
Events.CabProgression:Fire(PreviousFloor, CurrentFloor)
Events.CabProgression:Fire(PreviousFloor, Attributes.CurrentFloor.Value)
end
--Elevator is riding upwards towards the destination
@@ -323,11 +320,10 @@ local function CabTraveling(self: ClassConstructor, deltaTime: number, LevelVec3
--Detecting between the floors
--leaving floor ElevatorPosition Y=62, Between_levels=75
if Elevator_Position.Y<=Between_Levels then
local PreviousFloor = CurrentFloor
CurrentFloor-=1
Attributes.CurrentFloor.Value = CurrentFloor
local PreviousFloor = Attributes.CurrentFloor.Value
Attributes.CurrentFloor.Value-=1
Events.CabProgression:Fire(PreviousFloor, CurrentFloor)
Events.CabProgression:Fire(PreviousFloor, Attributes.CurrentFloor.Value)
end
--Elevator is riding upwards towards the destination
@@ -349,7 +345,7 @@ local function CabTraveling(self: ClassConstructor, deltaTime: number, LevelVec3
end
end
Events.CabTraveling:Fire(Elevator_Position)
Events.CabTraveling:Fire(Elevator_Position, Attributes.CurrentFloor.Value)
end
function Elevator:__TravelToFloor(LevelInt, LevelVec3, ElevatorGoingUp)

View File

@@ -50,7 +50,7 @@ print("[DEBUG] Lanterns=", Lanterns)
local LandingDoors = TagsConstructor:__ElevatorDoors()
print("[DEBUG] Elevator Landing Doors=", LandingDoors)
local Otis1960Lanterns = Lanterns[Enums.Elevator.Otis1960]
local Otis1960Lanterns= Lanterns[Enums.Elevator.Otis1960]
local Otis1960Buttons = Buttons[Enums.Elevator.Otis1960]
local Otis1960LandingDoors = LandingDoors[Enums.Elevator.Otis1960]
local Otis1960 = Otis1960_Module.constructor(TagsConstructor, Otis1960Buttons, Otis1960Lanterns, Otis1960LandingDoors)
@@ -65,5 +65,9 @@ Otis1960_Module.Events.Parked.Event:Connect(function()
end)
Otis1960_Module.Events.CabProgression.Event:Connect(function(previousFloor: number?, nextFloor: number)
print("previousFloor=",previousFloor, "nextFloor=",nextFloor)
--print("previousFloor=",previousFloor, "nextFloor=",nextFloor)
end)
Otis1960_Module.Events.CabTraveling.Event:Connect(function(Elevator_Position: Vector3, CurrentFloor: number)
print("CurrentFloor=",CurrentFloor)
end)