diff --git a/src/server/main/Map/Interactions/LightSwitches.lua b/src/server/main/Map/Interactions/LightSwitches.lua index e127f99..b36bf6a 100644 --- a/src/server/main/Map/Interactions/LightSwitches.lua +++ b/src/server/main/Map/Interactions/LightSwitches.lua @@ -80,24 +80,22 @@ local function SwitchAnimation(EnabledState: boolean, LightProperties: LightProp local Switch = LightProperties.Switch :: BasePart local Prompt = LightProperties.Prompt :: ProximityPrompt - if Switch then - if EnabledState then - local Tween = LightSwitchTween:Start(Switch, { - CFrame = CFrame.new(Switch.Position)*CFrame.Angles(0,math.rad(90),0)+Vector3.new(0,.15,0) - }) - Tween.Completed:Once(function() - ToggleSwitchLight(EnabledState, LightProperties :: LightPropertiesSafe) - Prompt.ActionText = "Toggle Off" - end) - else - local Tween = LightSwitchTween:Start(Switch, { - CFrame = CFrame.new(Switch.Position)*CFrame.Angles(0,math.rad(90),math.rad(70))-Vector3.new(0,.15,0) - }) - Tween.Completed:Once(function() - ToggleSwitchLight(EnabledState, LightProperties :: LightPropertiesSafe) - Prompt.ActionText = "Toggle On" - end) - end + if EnabledState then + local Tween = LightSwitchTween:Start(Switch, { + CFrame = CFrame.new(Switch.Position)*CFrame.Angles(0,math.rad(90),0)+Vector3.new(0,.15,0) + }) + Tween.Completed:Once(function() + ToggleSwitchLight(EnabledState, LightProperties :: LightPropertiesSafe) + Prompt.ActionText = "Toggle Off" + end) + else + local Tween = LightSwitchTween:Start(Switch, { + CFrame = CFrame.new(Switch.Position)*CFrame.Angles(0,math.rad(90),math.rad(70))-Vector3.new(0,.15,0) + }) + Tween.Completed:Once(function() + ToggleSwitchLight(EnabledState, LightProperties :: LightPropertiesSafe) + Prompt.ActionText = "Toggle On" + end) end end