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https://github.com/unixtensor/Roblox-Elevator-Game.git
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fix editor entities and work on client respawning
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@@ -113,7 +113,7 @@ function StudioEntities.indexAll(enabled: boolean)
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end
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else
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for i = 1, #StudioEntities.IndexedEntities do
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local Entity: Instance = EditorEntities[i]
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local Entity = EditorEntities[i]
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EditorEntities[Entity.Name](Entity, enabled)
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end
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end
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@@ -2,7 +2,7 @@
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--!native
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--!strict
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local ShowEditorEntities = game:GetService("RunService"):IsStudio()
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local ShowEditorEntities = true
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local Storage = game:GetService("ReplicatedStorage")
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