mirror of
https://github.com/unixtensor/Roblox-Elevator-Game.git
synced 2025-12-14 06:41:55 +00:00
Remove unused variable
This commit is contained in:
@@ -47,10 +47,9 @@ type Constructor_Return_Props = {
|
|||||||
ewarnStudio: <T...>(T...) -> (),
|
ewarnStudio: <T...>(T...) -> (),
|
||||||
|
|
||||||
Elevator: {
|
Elevator: {
|
||||||
TravelingDirection: Enums.ElevatorCallDirectionValues,
|
BoxModel: BasePart,
|
||||||
BoxModel: BasePart,
|
AlignPosition: AlignPosition,
|
||||||
AlignPosition: AlignPosition,
|
Configuration: ElevatorTypes.ElevatorConfigurationTable
|
||||||
Configuration: ElevatorTypes.ElevatorConfigurationTable
|
|
||||||
},
|
},
|
||||||
Attributes: Attributes,
|
Attributes: Attributes,
|
||||||
Events: Events,
|
Events: Events,
|
||||||
@@ -149,10 +148,10 @@ function Elevator.constructor(ElevatorBoxModel, ElevatorConfigurationTable, Floo
|
|||||||
local Leveling3Phase = Instance.new("BindableEvent") :: BindableEvent
|
local Leveling3Phase = Instance.new("BindableEvent") :: BindableEvent
|
||||||
|
|
||||||
local Attributes = {
|
local Attributes = {
|
||||||
PreviousFloor = Instance.new("IntValue") :: IntValue,
|
PreviousFloor = Instance.new("IntValue") :: IntValue,
|
||||||
CurrentFloor = Instance.new("IntValue") :: IntValue,
|
CurrentFloor = Instance.new("IntValue") :: IntValue,
|
||||||
NextFloor = Instance.new("IntValue") :: IntValue,
|
NextFloor = Instance.new("IntValue") :: IntValue,
|
||||||
Goal = Instance.new("IntValue") :: IntValue,
|
Goal = Instance.new("IntValue") :: IntValue,
|
||||||
TravelingUpwards = Instance.new("BoolValue") :: BoolValue,
|
TravelingUpwards = Instance.new("BoolValue") :: BoolValue,
|
||||||
Stopped = Instance.new("BoolValue") :: BoolValue
|
Stopped = Instance.new("BoolValue") :: BoolValue
|
||||||
}
|
}
|
||||||
@@ -171,10 +170,9 @@ function Elevator.constructor(ElevatorBoxModel, ElevatorConfigurationTable, Floo
|
|||||||
ewarnStudio = ewarnStudio,
|
ewarnStudio = ewarnStudio,
|
||||||
|
|
||||||
Elevator = {
|
Elevator = {
|
||||||
TravelingDirection = Enums.ElevatorCallDirection.Up,
|
BoxModel = ElevatorBoxModel,
|
||||||
BoxModel = ElevatorBoxModel,
|
AlignPosition = BoxAlignPosition,
|
||||||
AlignPosition = BoxAlignPosition,
|
Configuration = ElevatorConfigurationTable,
|
||||||
Configuration = ElevatorConfigurationTable,
|
|
||||||
},
|
},
|
||||||
|
|
||||||
Events = {
|
Events = {
|
||||||
|
|||||||
Reference in New Issue
Block a user