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https://github.com/unixtensor/Roblox-Elevator-Game.git
synced 2025-12-14 06:41:55 +00:00
Remove unused variable
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@@ -47,10 +47,9 @@ type Constructor_Return_Props = {
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ewarnStudio: <T...>(T...) -> (),
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Elevator: {
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TravelingDirection: Enums.ElevatorCallDirectionValues,
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BoxModel: BasePart,
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AlignPosition: AlignPosition,
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Configuration: ElevatorTypes.ElevatorConfigurationTable
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BoxModel: BasePart,
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AlignPosition: AlignPosition,
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Configuration: ElevatorTypes.ElevatorConfigurationTable
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},
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Attributes: Attributes,
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Events: Events,
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@@ -149,10 +148,10 @@ function Elevator.constructor(ElevatorBoxModel, ElevatorConfigurationTable, Floo
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local Leveling3Phase = Instance.new("BindableEvent") :: BindableEvent
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local Attributes = {
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PreviousFloor = Instance.new("IntValue") :: IntValue,
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CurrentFloor = Instance.new("IntValue") :: IntValue,
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PreviousFloor = Instance.new("IntValue") :: IntValue,
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CurrentFloor = Instance.new("IntValue") :: IntValue,
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NextFloor = Instance.new("IntValue") :: IntValue,
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Goal = Instance.new("IntValue") :: IntValue,
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Goal = Instance.new("IntValue") :: IntValue,
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TravelingUpwards = Instance.new("BoolValue") :: BoolValue,
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Stopped = Instance.new("BoolValue") :: BoolValue
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}
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@@ -171,10 +170,9 @@ function Elevator.constructor(ElevatorBoxModel, ElevatorConfigurationTable, Floo
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ewarnStudio = ewarnStudio,
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Elevator = {
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TravelingDirection = Enums.ElevatorCallDirection.Up,
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BoxModel = ElevatorBoxModel,
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AlignPosition = BoxAlignPosition,
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Configuration = ElevatorConfigurationTable,
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BoxModel = ElevatorBoxModel,
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AlignPosition = BoxAlignPosition,
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Configuration = ElevatorConfigurationTable,
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},
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Events = {
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