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https://github.com/unixtensor/Roblox-Elevator-Game.git
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Remove recursive search for light source, add LightSources
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@@ -8,7 +8,7 @@ export type EnumValue = EnumButton | EnumButtonTree | EnumElevator | EnumInterac
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export type EnumButton = typeof(Enums.Button)
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export type EnumButtonTree = typeof(Enums.ButtonTree)
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export type EnumElevator = typeof(Enums.Elevator)
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export type EnumInteractables = typeof(Enums.Interactables)
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export type EnumInteractables = typeof(Enums.InteractType)
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export type ButtonValues = typeof(Enums.Button.Car) |
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typeof(Enums.Button.Landing) |
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@@ -21,8 +21,9 @@ export type ButtonTreeValues = typeof(Enums.ButtonTree.Car) |
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typeof(Enums.ButtonTree.Relays) |
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typeof(Enums.ButtonTree.Unknown)
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export type InteractablesValues = typeof(Enums.Interactables.LightSwitch) |
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typeof(Enums.Interactables.Light)
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export type InteractablesValues = typeof(Enums.InteractType.LightSwitch) |
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typeof(Enums.InteractType.Light) |
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typeof(Enums.InteractType.LightSource)
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export type ElevatorValues = typeof(Enums.Elevator.Otis1960)
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@@ -45,9 +46,10 @@ Enums.Elevator = {
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Otis1960 = "Otis1960" :: "Otis1960"
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}
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Enums.Interactables = {
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Enums.InteractType = {
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LightSwitch = "LightSwitch" :: "LightSwitch",
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Light = "Light" :: "Light"
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Light = "Light" :: "Light",
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LightSource = "LightSource" :: "LightSource"
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}
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return Enums
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