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https://github.com/unixtensor/Roblox-Elevator-Game.git
synced 2026-02-04 02:26:49 +00:00
Rotation matrix UI and Interactions dir
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@@ -2,7 +2,7 @@
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--!native
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--!strict
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local MapDir = script.Parent
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local MapDir = script.Parent.Parent
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local MainDir = MapDir.Parent
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local Storage = game:GetService("ReplicatedStorage")
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@@ -19,7 +19,7 @@ type Impl_Constructor = {
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__index: Impl_Constructor,
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constructor: Constructor_Fun,
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--Class functions
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Create: (self: ClassConstructor) -> (),
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Init: (self: ClassConstructor) -> (),
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} & Impl_Static_Props
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type Impl_Static_Props = {
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@@ -38,8 +38,6 @@ Lights.__index = Lights
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Lights.SwitchAnimationTime = .1
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local LightSwitchTween = TweenModule.constructor(TweenInfo.new(Lights.SwitchAnimationTime, Enum.EasingStyle.Linear))
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function Lights.constructor(LightSwitches)
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return setmetatable({
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LightSwitches = LightSwitches
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@@ -65,6 +63,8 @@ local function ToggleSwitchLight(EnabledState: boolean, LightObject: BasePart, L
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end
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end
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local LightSwitchTween = TweenModule.constructor(TweenInfo.new(Lights.SwitchAnimationTime, Enum.EasingStyle.Linear))
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local function SwitchAnimation(EnabledState: boolean, LightProperties: LightProperties)
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local Switch = LightProperties.Switch
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@@ -85,7 +85,7 @@ end
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Guide for lights with toggable switches:
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TODO
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]]
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function Lights:Create()
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function Lights:Init()
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for _, LightProperties in self.LightSwitches do
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if LightProperties.Prompt and LightProperties.Switch then
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local Prompt = PromptsConstructor.constructor(LightProperties.Prompt, LightProperties.Switch)
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@@ -104,7 +104,7 @@ function Lights:Create()
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end
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end)
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else
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warn(`Prompt failed`)
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warn(`LightSwitch hook failed, a required field is missing:\n-----\nColorDeactivated = {LightProperties.ColorDeactivated}\nColorActivated = {LightProperties.ColorActivated}\nPrompt = {LightProperties.Prompt}\nLights = {LightProperties.Lights}\n-----`)
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end
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end
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end
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