local HumanoidRPSettings = {} HumanoidRPSettings.__index = HumanoidRPSettings function HumanoidRPSettings.constructor(HumanoidRootPart: BasePart) return setmetatable({ HumanoidRootPart = HumanoidRootPart }, HumanoidRPSettings) end function HumanoidRPSettings:DisableRobloxSounds() local HRP_objects = self.HumanoidRootPart:GetChildren() for i = 1, #HRP_objects do local Object = HRP_objects[i] if Object:IsA("Sound") then Object.Volume = 0 end end end return HumanoidRPSettings