mirror of
https://github.com/unixtensor/Roblox-Elevator-Game.git
synced 2025-12-14 06:41:55 +00:00
149 lines
4.3 KiB
Lua
149 lines
4.3 KiB
Lua
--!optimize 2
|
|
--!native
|
|
--!strict
|
|
|
|
type UDP = UnreliableRemoteEvent
|
|
type TCP = RemoteEvent
|
|
type inherented = any
|
|
type CurrentCamera = Camera
|
|
|
|
type ClassConstructor = typeof(setmetatable({} :: Constructor_Return_Props, {} :: Impl_Constructor))
|
|
type Impl_Constructor = {
|
|
__index: Impl_Constructor,
|
|
constructor: Constructor_Fun,
|
|
--Class functions
|
|
EnableSneak: (self: ClassConstructor) -> (),
|
|
DisableSneak: (self: ClassConstructor) -> (),
|
|
EnableCrouch: (self: ClassConstructor) -> (),
|
|
DisableCrouch: (self: ClassConstructor) -> (),
|
|
EnableFlashlight: (self: ClassConstructor, FlashlightKey: Enum.KeyCode) -> (),
|
|
DisableFlashlight: (self: ClassConstructor, FlashlightKey: Enum.KeyCode) -> (),
|
|
ToggleFlashlight: (self: ClassConstructor, FlashlightKey: Enum.KeyCode) -> ()
|
|
} & Impl_Static_Props
|
|
|
|
type Constructor_Fun = (HumanoidSettings: inherented, CurrentCamera: CurrentCamera, ActionsTCP: TCP) -> ClassConstructor
|
|
type Impl_Static_Props = {
|
|
DoingAction: boolean,
|
|
Sneaking: boolean,
|
|
Crouching: boolean,
|
|
Walk: number,
|
|
SneakingSpeed: number,
|
|
StandHeight: number,
|
|
CrouchHeight: number,
|
|
WalkSpeedMultiplier: number,
|
|
CrouchSpeed: number,
|
|
FlashlightEnabled: boolean
|
|
}
|
|
type Constructor_Return_Props = {
|
|
Humanoid: Humanoid,
|
|
HumanoidSettings: any,
|
|
CurrentCamera: CurrentCamera,
|
|
ActionsTCP: TCP
|
|
}
|
|
|
|
local Actions = {} :: Impl_Constructor
|
|
Actions.__index = Actions
|
|
|
|
--Sneak static properties
|
|
Actions.DoingAction = false
|
|
Actions.Sneaking = false
|
|
Actions.Crouching = false
|
|
Actions.Walk = 10
|
|
Actions.SneakingSpeed = 10/2 --10 is default
|
|
--Crouch static properties
|
|
Actions.Crouching = false
|
|
Actions.StandHeight = 2.1
|
|
Actions.CrouchHeight = .6
|
|
Actions.WalkSpeedMultiplier = 6
|
|
Actions.CrouchSpeed = .2
|
|
--Flashlight static properties
|
|
Actions.FlashlightEnabled = false
|
|
|
|
local CharacterShared = _G.include(script, "CharacterShared")
|
|
local FlashlightRemote: UDP = CharacterShared:WaitForChild("Flashlight")
|
|
|
|
local Storage: ReplicatedStorage = game:GetService("ReplicatedStorage")
|
|
|
|
local Tween = require(Storage:WaitForChild("Tween"))
|
|
local Delta = require(Storage:WaitForChild("Delta"))
|
|
|
|
local CrouchTween = Tween.constructor()
|
|
|
|
function Actions.constructor(HumanoidSettings: inherented, CurrentCamera: CurrentCamera, ActionsTCP: TCP)
|
|
return setmetatable({
|
|
Humanoid = HumanoidSettings.Humanoid,
|
|
HumanoidSettings = HumanoidSettings,
|
|
CurrentCamera = CurrentCamera,
|
|
ActionsTCP = ActionsTCP
|
|
}, Actions)
|
|
end
|
|
|
|
function Actions:EnableSneak()
|
|
Actions.DoingAction = true
|
|
Actions.Sneaking = true
|
|
self.HumanoidSettings:SetWalkSpeed(Actions.SneakingSpeed)
|
|
end
|
|
|
|
function Actions:DisableSneak()
|
|
Actions.DoingAction = false
|
|
Actions.Sneaking = false
|
|
self.HumanoidSettings:SetWalkSpeed(Actions.Walk)
|
|
end
|
|
|
|
function Actions:EnableCrouch()
|
|
Actions.DoingAction = true
|
|
Actions.Crouching = true
|
|
|
|
local Easing = TweenInfo.new(Actions.CrouchSpeed, Enum.EasingStyle.Linear)
|
|
local WalkSpeed = self.Humanoid.WalkSpeed
|
|
|
|
CrouchTween:Start(self.Humanoid, {
|
|
HipHeight = Actions.CrouchHeight,
|
|
WalkSpeed = math.max(1, WalkSpeed-Actions.WalkSpeedMultiplier)
|
|
}, Easing)
|
|
end
|
|
|
|
function Actions:DisableCrouch()
|
|
Actions.DoingAction = false
|
|
Actions.Crouching = false
|
|
|
|
local Easing = TweenInfo.new(Actions.CrouchSpeed, Enum.EasingStyle.Linear)
|
|
local WalkSpeed = self.Humanoid.WalkSpeed
|
|
|
|
CrouchTween:Start(self.Humanoid, {
|
|
HipHeight = Actions.StandHeight,
|
|
WalkSpeed = math.max(1, WalkSpeed+Actions.WalkSpeedMultiplier)
|
|
}, Easing)
|
|
end
|
|
|
|
function Actions:EnableFlashlight(FlashlightKey: Enum.KeyCode)
|
|
Actions.FlashlightEnabled = true
|
|
|
|
task.spawn(function()
|
|
while Actions.FlashlightEnabled do
|
|
--Remotes cant transmit dictionaries
|
|
--Note: if dictionaries are more than 1 value, encode it into JSON
|
|
local c = table.pack(self.CurrentCamera.CFrame:ToEulerAnglesXYZ())
|
|
table.insert(c, c.n)
|
|
|
|
FlashlightRemote:FireServer(c)
|
|
Delta:time()
|
|
end
|
|
end)
|
|
self.ActionsTCP:FireServer(FlashlightKey)
|
|
end
|
|
|
|
function Actions:DisableFlashlight(FlashlightKey: Enum.KeyCode)
|
|
self.ActionsTCP:FireServer(FlashlightKey)
|
|
Actions.FlashlightEnabled = false
|
|
end
|
|
|
|
function Actions:ToggleFlashlight(FlashlightKey: Enum.KeyCode)
|
|
if Actions.FlashlightEnabled then
|
|
self:DisableFlashlight(FlashlightKey)
|
|
else
|
|
self:EnableFlashlight(FlashlightKey)
|
|
end
|
|
end
|
|
|
|
return Actions |