mirror of
https://github.com/unixtensor/Roblox-Elevator-Game.git
synced 2025-12-14 14:51:55 +00:00
52 lines
1.6 KiB
Lua
52 lines
1.6 KiB
Lua
local UI = script:WaitForChild("UI")
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local CrosshairSettings = require(UI:WaitForChild("Crosshair"))
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local VignetteSettings = require(UI:WaitForChild("Vignette"))
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local CoreGuis = require(script:WaitForChild("CoreGuis"))
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local Mouse = require(script:WaitForChild("Mouse"))
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local Players = game:GetService("Players")
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local Storage = game:GetService("ReplicatedStorage")
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local ClientStorage = Storage:WaitForChild("Client")
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local LoadCompleted = ClientStorage:WaitForChild("LoadingComplete")
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local KeyBindsModule = require(ClientStorage:WaitForChild("KeyBinds"))
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local CameraSettings = require(ClientStorage:WaitForChild("Camera"))
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local Player = Players.LocalPlayer
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local PlayerGui = Player:WaitForChild("PlayerGui")
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CoreGuis:Off()
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--We need to wait for the game to load before spamming functionality
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repeat
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local GameIsLoaded = LoadCompleted:Invoke()
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task.wait()
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until GameIsLoaded
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local CurrentCamera = nil
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repeat
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task.wait()
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CurrentCamera = workspace.CurrentCamera
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until CurrentCamera
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local Vignette = VignetteSettings.constructor(PlayerGui)
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local Camera = CameraSettings.constructor(CurrentCamera, Player)
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local Crosshair = CrosshairSettings.constructor(PlayerGui)
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--Keybinds
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local function CameraBinds()
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local CameraBindMap = KeyBindsModule.constructor()
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CameraBindMap:AddInputBegan({Enum.KeyCode.C, Enum.KeyCode.Z}, function()
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Camera:ZoomIn(Vignette, Crosshair)
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end)
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CameraBindMap:AddInputEnded({Enum.KeyCode.C, Enum.KeyCode.Z}, function()
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Camera:ZoomOut(Vignette, Crosshair)
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end)
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end
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Camera:FirstPerson()
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Mouse:DisablePointer()
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Crosshair:Enable()
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CameraBinds() |