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client doesnt use parallelism anymore
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@@ -114,7 +114,7 @@ function CharacterModule:CharacterKeyBinds()
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end)
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--Flashlight
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ClientBindMap:AddInputBegan(CharacterModule.KeyBinds.Flashlight, function(KeyPressed: Enum.KeyCode)
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ClientBindMap:AddInputBegan(CharacterModule.KeyBinds.Flashlight, function(KeyPressed)
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Actions:ToggleFlashlight(KeyPressed)
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end)
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end
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@@ -122,7 +122,7 @@ end
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function CharacterModule:Crosshair()
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local RootVelocity = ClientStorage:WaitForChild("RootVelocity") :: BindableEvent
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local RootVelocityStep = RS.Heartbeat:ConnectParallel(function(_dt)
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local RootVelocityStep = RS.Heartbeat:Connect(function(_dt)
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RootVelocity:Fire(self.HRPSettings:Velocity())
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end)
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return RootVelocityStep
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