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https://github.com/unixtensor/Roblox-Elevator-Game.git
synced 2025-12-14 06:41:55 +00:00
moving objects module
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@@ -24,14 +24,14 @@ local function HidePart(Part: BasePart, enabled: boolean)
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end
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local function HideIndicatorPart(Part: BasePart, enabled: boolean)
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local billboard_light_indicator = Part:FindFirstChildOfClass("BillboardGui")
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if billboard_light_indicator then
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if enabled then
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billboard_light_indicator:Destroy()
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end
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else
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warn("Indicator source had no image indicator", Part:GetFullName())
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end
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--local billboard_light_indicator = Part:FindFirstChildOfClass("BillboardGui")
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--if billboard_light_indicator then
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-- if enabled then
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-- billboard_light_indicator:Destroy()
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-- end
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--else
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-- warn("Indicator source had no image indicator", Part:GetFullName())
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--end
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HidePart(Part, enabled)
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end
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72
src/server/main/Elevators/Otis1960/MovingObjects.lua
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72
src/server/main/Elevators/Otis1960/MovingObjects.lua
Normal file
@@ -0,0 +1,72 @@
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--!optimize 2
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--!native
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--!strict
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type ClassConstructor = typeof(setmetatable({} :: Constructor_Return_Props, {} :: Impl_Constructor))
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type Impl_Constructor = {
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__index: Impl_Constructor,
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constructor: Constructor_Fun,
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--Class functions
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FR_Pullies: (self: ClassConstructor, Delta: number, ElevatorVelocity_Y: number) -> (),
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FR_PiePlate: (self: ClassConstructor) -> ()
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}
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type Constructor_Fun = (InstanceTree: InstanceTree) -> ClassConstructor
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type Constructor_Return_Props = {
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PulleyCFrame: CFrame,
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Pulley2CFrame: CFrame,
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GovernorCFrame: CFrame,
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GovernorFlyballsCFrame: CFrame,
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PieplatePulleyCFrame: CFrame,
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Pulley: UnionOperation,
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Pulley2: UnionOperation,
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Governor: UnionOperation,
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GovernorFlyballs: UnionOperation,
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PieplatePulley: UnionOperation,
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}
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export type InstanceTree = {
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Pulley: UnionOperation,
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Pulley2: UnionOperation,
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Governor: UnionOperation,
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GovernorFlyballs: UnionOperation,
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PieplatePulley: UnionOperation,
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}
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export type MovingObjectsConstructor = ClassConstructor
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local MovingObjects = {} :: Impl_Constructor
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MovingObjects.__index = MovingObjects
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local Storage: ReplicatedStorage = game:GetService("ReplicatedStorage")
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local Tween = require(Storage:WaitForChild("Tween"))
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local Easing = require(Storage:WaitForChild("AlgebraEasings"))
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function MovingObjects.constructor(InstanceTree)
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local self = InstanceTree
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self.PulleyCFrame = InstanceTree.Pulley.CFrame
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self.Pulley2CFrame = InstanceTree.Pulley2.CFrame
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self.GovernorCFrame = InstanceTree.Governor.CFrame
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self.GovernorFlyballsCFrame = InstanceTree.GovernorFlyballs.CFrame
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self.PieplatePulleyCFrame = InstanceTree.PieplatePulley.CFrame
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return setmetatable(self, MovingObjects)
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end
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function MovingObjects:FR_Pullies(Delta, ElevatorVelocity_Y)
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local RotAngle = Delta*ElevatorVelocity_Y
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local PullAngle_2 = math.rad(RotAngle/2)
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local PullAngle = math.rad(RotAngle)
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self.Pulley.CFrame = self.PulleyCFrame *CFrame.Angles(-PullAngle_2, 0, 0)
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self.Pulley2.CFrame = self.Pulley2CFrame *CFrame.Angles(PullAngle_2, 0, 0)
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self.Governor.CFrame = self.GovernorCFrame *CFrame.Angles(0, PullAngle_2, 0)
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self.GovernorFlyballs.CFrame = self.GovernorFlyballsCFrame*CFrame.Angles(PullAngle, 0, 0)
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self.PieplatePulley.CFrame = self.PieplatePulleyCFrame *CFrame.Angles(PullAngle_2, 0, 0)
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end
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function MovingObjects:FR_PiePlate()
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end
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return MovingObjects
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@@ -13,13 +13,14 @@ local Easings = require(Storage:WaitForChild("AlgebraEasings"))
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local Leveling = require(script:WaitForChild("Leveling"))
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local Doors = require(script:WaitForChild("Doors"))
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local PieplateModule = require(script:WaitForChild("PiePlateSelector"))
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local MovingObjects = require(script:WaitForChild("MovingObjects"))
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local Enums = require(Elevators:WaitForChild("Enums"))
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local ElevatorMover = require(Elevators:WaitForChild("Mover"))
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local ButtonTags = require(Elevators:WaitForChild("Buttons"))
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local TractionRopes = require(Elevators:WaitForChild("TractionRopes"))
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type Tags = TagsModule.ExportedTags
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type Tags = TagsModule.ExportedTags
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type TagsConstructor = TagsModule.TagsConstructor
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type ClassConstructor = typeof(setmetatable({} :: Constructor_Return_Props, {} :: Impl_Constructor))
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@@ -39,24 +40,27 @@ type Impl_Static_Props = {
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type Constructor_Fun = (TagsConstructor: TagsConstructor) -> ClassConstructor
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type Constructor_Return_Props = {
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Tags: Tags,
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ElevatorBox_1960: UnionOperation,
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ElevatorDoor1: BasePart,
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ElevatorDoor2: BasePart,
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ElevatorDoorSensor: Folder,
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BoxAttachment: Attachment,
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BoxAlignPosition: AlignPosition,
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BoxAlignOrientation: AlignOrientation,
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ElevatorDoors: Doors.DoorConstructor,
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Ropes: {Instance},
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TractionRopes: TractionRopes.TractionRopesConstructor,
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PiePlateSelector: UnionOperation,
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Pulley: UnionOperation,
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Pulley2: UnionOperation,
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Governor: UnionOperation,
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GovernorFlyballs: UnionOperation,
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PieplatePulley: UnionOperation,
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__MovingConnection: RBXScriptConnection?
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Tags: Tags,
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MOConstructor: MovingObjects.MovingObjectsConstructor,
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ElevatorBox_1960: UnionOperation,
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ElevatorDoor1: BasePart,
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ElevatorDoor2: BasePart,
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ElevatorDoorSensor: Folder,
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BoxAttachment: Attachment,
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BoxAlignPosition: AlignPosition,
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BoxAlignOrientation: AlignOrientation,
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ElevatorDoors: Doors.DoorConstructor,
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Ropes: {Instance},
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TractionRopes: TractionRopes.TractionRopesConstructor,
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PiePlateSelector: UnionOperation,
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Pulley: UnionOperation,
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Pulley2: UnionOperation,
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Governor: UnionOperation,
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GovernorFlyballs: UnionOperation,
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PieplatePulley: UnionOperation,
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Audio_ChimeDirection: Sound,
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Audio_ChimeLanding: Sound,
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__MovingConnection: RBXScriptConnection?
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}
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type ButtonFunction = () -> ()
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@@ -64,7 +68,7 @@ type ButtonFunction = () -> ()
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local Otis1960 = {} :: Impl_Constructor
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Otis1960.__index = Otis1960
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Otis1960.Moving = false
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Otis1960.Moving = false
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Otis1960.Responsiveness = 50
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Otis1960.MaxVelocity = 10
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@@ -150,13 +154,32 @@ function Otis1960.constructor(TagsConstructor)
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self.PiePlateSelector = TagsConstructor:Request("Otis1960_PiePlateSelector") :: UnionOperation
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self.PiePlatePlates = TagsConstructor:Request("Otis1960_PiePlatePlates") :: UnionOperation
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--Rotation objects
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--Rotation objects
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self.Pulley = TagsConstructor:Request("Otis1960_Pulley") :: UnionOperation
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self.Pulley2 = TagsConstructor:Request("Otis1960_Pulley2") :: UnionOperation
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self.Governor = TagsConstructor:Request("Otis1960_Governor") :: UnionOperation
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self.GovernorFlyballs = TagsConstructor:Request("Otis1960_GovernorFlyballs") :: UnionOperation
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self.PieplatePulley = TagsConstructor:Request("Otis1960_PieplatePulley") :: UnionOperation
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self.MOConstructor = MovingObjects.constructor({
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Pulley = self.Pulley,
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Pulley2 = self.Pulley2,
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Governor = self.Governor,
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GovernorFlyballs = self.GovernorFlyballs,
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PieplatePulley = self.PieplatePulley,
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} :: MovingObjects.InstanceTree)
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--Audio
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local Lantern = TagsConstructor:Request("Otis1960_LanternDisplayMain") :: UnionOperation
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self.Audio_ChimeDirection = Instance.new("Sound") :: Sound
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self.Audio_ChimeDirection.SoundId = "rbxassetid://16990287228"
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self.Audio_ChimeDirection.Parent = Lantern
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self.Audio_ChimeLanding = Instance.new("Sound") :: Sound
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self.Audio_ChimeLanding.SoundId = "rbxassetid://16990290265"
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self.Audio_ChimeLanding.Parent = Lantern
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self.BoxAttachment,
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self.BoxAlignPosition,
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self.BoxAlignOrientation = ElevatorMover(self.ElevatorBox_1960, self.ElevatorBox_1960.Position, Otis1960.Responsiveness, Otis1960.MaxVelocity)
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@@ -178,17 +201,10 @@ function Otis1960.constructor(TagsConstructor)
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end
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function Otis1960:_MoveFloors(Level)
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local ElevatorBoxCurrentPos = self.ElevatorBox_1960.Position
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local RotationDelta = 0
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local PulleyPosition = self.Pulley.CFrame
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local GovernorPosition = self.Governor.CFrame
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local FlyballPosition = self.GovernorFlyballs.CFrame
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local Pulley2Position = self.Pulley2.CFrame
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local PieplatePulleyPosition = self.PieplatePulley.CFrame
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local RotationDelta = 0
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local ElevatorBoxCurrentPos = self.ElevatorBox_1960.Position
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local LastVelocityDelta = 0
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if self.__MovingConnection then
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if self.__MovingConnection and self.__MovingConnection.Connected then
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self.__MovingConnection:Disconnect()
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end
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--Otis1960_ShaftGovernor
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@@ -198,17 +214,10 @@ function Otis1960:_MoveFloors(Level)
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local ElevatorPosition = self.ElevatorBox_1960.Position
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local ElevatorVelocity = self.ElevatorBox_1960:GetVelocityAtPosition(ElevatorPosition).Y
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local VelocitySmoothing = Easings.Linear(LastVelocityDelta, ElevatorVelocity, .5)
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LastVelocityDelta = ElevatorVelocity
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--local VelocitySmoothing = Easings.Linear(LastVelocityDelta, ElevatorVelocity, .5)
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--LastVelocityDelta = ElevatorVelocity
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local PullAngle_2 = math.rad(RotationDelta*VelocitySmoothing/2)
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local PullAngle = math.rad(RotationDelta*VelocitySmoothing)
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self.Pulley.CFrame = PulleyPosition *CFrame.Angles(-PullAngle_2, 0, 0)
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self.Pulley2.CFrame = Pulley2Position *CFrame.Angles(PullAngle_2, 0, 0)
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self.Governor.CFrame = GovernorPosition *CFrame.Angles(0, PullAngle_2, 0)
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self.GovernorFlyballs.CFrame = FlyballPosition *CFrame.Angles(PullAngle, 0, 0)
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self.PieplatePulley.CFrame = PieplatePulleyPosition*CFrame.Angles(PullAngle_2, 0, 0)
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self.TractionRopes:Move(26.3, ElevatorPosition)
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