remove switch check

This commit is contained in:
2024-04-29 03:09:24 -04:00
parent 0fa0e2b8f6
commit bfab50ead3

View File

@@ -80,24 +80,22 @@ local function SwitchAnimation(EnabledState: boolean, LightProperties: LightProp
local Switch = LightProperties.Switch :: BasePart
local Prompt = LightProperties.Prompt :: ProximityPrompt
if Switch then
if EnabledState then
local Tween = LightSwitchTween:Start(Switch, {
CFrame = CFrame.new(Switch.Position)*CFrame.Angles(0,math.rad(90),0)+Vector3.new(0,.15,0)
})
Tween.Completed:Once(function()
ToggleSwitchLight(EnabledState, LightProperties :: LightPropertiesSafe)
Prompt.ActionText = "Toggle Off"
end)
else
local Tween = LightSwitchTween:Start(Switch, {
CFrame = CFrame.new(Switch.Position)*CFrame.Angles(0,math.rad(90),math.rad(70))-Vector3.new(0,.15,0)
})
Tween.Completed:Once(function()
ToggleSwitchLight(EnabledState, LightProperties :: LightPropertiesSafe)
Prompt.ActionText = "Toggle On"
end)
end
if EnabledState then
local Tween = LightSwitchTween:Start(Switch, {
CFrame = CFrame.new(Switch.Position)*CFrame.Angles(0,math.rad(90),0)+Vector3.new(0,.15,0)
})
Tween.Completed:Once(function()
ToggleSwitchLight(EnabledState, LightProperties :: LightPropertiesSafe)
Prompt.ActionText = "Toggle Off"
end)
else
local Tween = LightSwitchTween:Start(Switch, {
CFrame = CFrame.new(Switch.Position)*CFrame.Angles(0,math.rad(90),math.rad(70))-Vector3.new(0,.15,0)
})
Tween.Completed:Once(function()
ToggleSwitchLight(EnabledState, LightProperties :: LightPropertiesSafe)
Prompt.ActionText = "Toggle On"
end)
end
end