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fix studio entities having collision in-game
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@@ -11,7 +11,7 @@ local StudioEntities: Entities = {
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local function HidePart(Part: BasePart, enabled: boolean)
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Part.Transparency = enabled and 1 or .9
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Part.CanCollide = enabled
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Part.CanCollide = false
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Part.CastShadow = false
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end
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