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https://github.com/unixtensor/Roblox-Elevator-Game.git
synced 2025-12-14 14:51:55 +00:00
53 lines
1.2 KiB
Lua
53 lines
1.2 KiB
Lua
--!optimize 2
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--!native
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--!strict
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local function Sky(): Sky
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local SkyBox = Instance.new("Sky")
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SkyBox.MoonAngularSize = 8
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SkyBox.MoonTextureId = "rbxassetid://62326944"
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SkyBox.SkyboxBk = "rbxassetid://9544505500"
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SkyBox.SkyboxDn = "rbxassetid://9544547905"
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SkyBox.SkyboxFt = "rbxassetid://9544504852"
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SkyBox.SkyboxLf = "rbxassetid://9544547694"
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SkyBox.SkyboxRt = "rbxassetid://9544547542"
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SkyBox.SkyboxUp = "rbxassetid://9544547398"
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SkyBox.SunTextureId = "rbxassetid://5392574622"
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SkyBox.StarCount = 200
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SkyBox.SunAngularSize = 9
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return SkyBox
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end
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local function Atmosphere(): Atmosphere
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local Atmosp = Instance.new("Atmosphere")
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Atmosp.Density = .25
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Atmosp.Offset = 0
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Atmosp.Color = Color3.fromRGB(199, 199, 199)
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Atmosp.Decay = Color3.fromRGB(106, 112, 125)
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return Atmosp
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end
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local function Clouds(): Clouds
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local _Clouds = Instance.new("Clouds")
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_Clouds.Cover = .7
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_Clouds.Density = .15
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_Clouds.Color = Color3.fromRGB(180,180,180)
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return _Clouds
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end
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export type exports = {
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Sky: () -> Sky,
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Atmosphere: () -> Atmosphere,
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Clouds: () -> Clouds,
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}
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local export: exports = {
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Sky = Sky,
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Atmosphere = Atmosphere,
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Clouds = Clouds
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}
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return export |